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Note: there are obviously stronger skills than those


The cult search is both fun and exhausting. Sometimes the quests could be elaborate and fun to find cult members, that go areas you were not ASSASSIN'S CREED ODYSSEY Helix Credits expecting (I accidentally slept with a cult at least once), other times they can be tedious, like sailing around in the middle of the sea to get 45 minutes trying to find a singular shipwreck that includes the only clue to a Cultist's whereabouts.

The"mythical" struggles of Assassin's Creed Odyssey are probably a number of the best sequences, although I won't say more about those as to not ruin the surprise. The major plot that involves reuniting your family is pretty compelling, and by the end, Kassandra did wind up being one of my favorite Assassins (well not an actual Assassin, but you know), despite her constantly spinning ideology.

However, I feel like this game is just...a bit much. A bit much so soon after Origins, and a bit much in which it literally takes nearly 60 hours to complete all four chief questlines and reach level 50. That's without 100%the map at minimum, which would take a couple of dozen more hours I am sure. For many, particularly the"dollar a entertainment hour value" crowd, that is a good thing. For many others, this might be a game that you may not complete at next summer, given how much time it takes.

Again, it's more cake. Origins was beautiful and Assassin's Creed Odyssey hits almost all the same notes, so there's a lot to enjoy about it also. But this series needs a bit of breathing space, and I hope it will get another bit of rest after this.

Assassin's Creed Odyssey is out now, and it's one amazing game. It might be a little long, but that is either a fantastic thing or a bad thing, depending. It's apparent, however, this is a massive RPG, and arguably the best Assassin's Creed match thus far ACO Helix Credits. And like most of skill trees, it can be a paralyzing nightmare if you are fearful of commitment. Don't worry: you can respec to get a relatively modest fee.

Specialized players will want to stick to their own tree of selection, but these are options to the more versatile player: the one that does some fighting and some sneaking, maybe some arrow-work between. You can't go wrong with one of these skills.

Note: there are obviously stronger skills than those higher up in the tree. That is not what this article is all about: these are going to be some of your very first unlocks, the type of thing which will form the backbone of your own playtime moving ahead. You will clearly get some much better toys moving forward.



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